#pragma once

#include "EngineState.h"

namespace Rorn
{
	namespace Chess
	{
		namespace TheCorruptRook
		{
			class EngineStateSleeping : public EngineState
			{
			public:
				EngineStateSleeping();
				~EngineStateSleeping();

				virtual void Update();
			};
		}
	}
}

